If you look back, you will find some information about our AI framework.
This is a long way out, but will hopefully get done eventually.
Now that is good and all, but when applied to my new hierarchical fleet plan, things get very interesting very quickly. You get incredibly customizable AI that can quickly be applied through little more than drag and drop. What we are looking at is not just fleet or ship AI, but team work across all scales, as well as independence. One example is task specific automatic formation changes, as well as the option for ships decide to break formation in groups to perform tasks in smaller groups completely on their own. All of this will be fully customizable, but easy to customize quickly and very quick to use. Even with a few preset AIs and formations, literally unlimited combinations are possible. I just really hope this all works, because it is going to be so great if it does. I'm so excited I had to post something. Details will be made available when the rest of the developers and I approve the plan, and answer a few questions. Lots of other documents will also be made available soon.